- Prototype game mechanics
- Work with other departments on the final version of the mechanics
- Design and develop in-engine editor tools
- Provide technical support for the level design department
- Serve as a middleman between technical and non-technical departments as someone who knows both "languages"
Unannounced
in-house project
Work project at Owlcat Games
- UE5
- C++
- Confluence
- Jira
- Version Control