Ilya Grigoryev
Tools:
I designed and prototyped:
- a building system
- a structure generation system
- a player character generation system
- an enemy spawn system
- enemy AI, including a boss
- UE4
- UE5
- Google Docs
- Version Control
Work project at Sobaka Studio
My Role:
Genre:
3rd person open-world exploration
Unannounced
in-house project