Ilya Grigoryev
(released Feb. 2023)
Tools:
I designed and implemented several:
- weapons
- characters
- enemies, including bosses
- overarching game systems

I balanced:
- player’s progression
- levels
- enemy spawning algorithms

I introduced several:
- story changes
- setting changes
- UE5
- C++
- Google Docs
- Version Control
Work project at Sobaka Studio
My Role:
Genre:
Auto-shooter
Remedium: Sentinels